Replay
  • Night ElfFenix
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
  • Night ElfHunter
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:10:24
Patch
1.32
Downloads
23
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 20, 2020 by penseeeternelle
Game breakdown

Fenix (Fenix#13178)

232 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp17
  • Archer17
  • Goblin Sapper1
  • Goblin Zeppelin1

Buildings

  • Moon Well4
  • Ancient of Wonders4
  • Ancient of War2
  • Tree of Ages2
  • Altar of Elders1

Upgrades

  • Improved Bows
  • Nature's BlessingLevel 2

Items

  • Staff of Teleportation1
  • Lesser Clarity Potion1
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 1234567
Set 17 3 21 4 4 4 1
Used 122 9 98 151 117 24 1
Actions by type
Right clicks
761
Selections
454
Control group selections
522
Control groups set
54
Build and train orders
82
Abilities
26
Basic commands
467
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hunter (SimplyHunteR#1579)

343 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp24
  • Archer9
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Altar of Elders2
  • Tree of Ages2
  • Ancient of War1
  • Hunter's Hall1
  • Ancient Protector1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 4

Items

  • Potion of Healing4
  • Staff of Teleportation2
  • Moonstone2
  • Boots of Speed1
  • Staff of Preservation1
  • Lesser Clarity Potion1
  • Anti-magic Potion1

Control groups

Group 1234
Set 25 19 1 1
Used 356 182 338 432
Actions by type
Right clicks
1149
Selections
725
Control group selections
1308
Control groups set
46
Build and train orders
88
Abilities
37
Basic commands
165
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
6,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,869 2:36 3,738 5:12 5,606 7:48 7,475 10:24
Army2,665
Economy1,020
Production480
Technology840
Support1,650

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
7,475

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,869 2:36 3,738 5:12 5,606 7:48 7,475 10:24
Army1,425
Economy1,440
Production665
Technology1,020
Support2,925

Partial spend: actions with unknown prices are excluded.

10:24 / 10:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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