Replay
  • Night ElfHunter
    1. Demon Hunter, level 3
    2. Goblin Tinker, level 1
  • Night ElfFenix
    1. Demon Hunter, level 3
vs
Game length
00:08:50
Patch
1.32
Downloads
27
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 20, 2020 by penseeeternelle
Game breakdown

Hunter (SimplyHunteR#1579)

366 APM

Heroes

  • Demon HunterLevel 3
  • Goblin TinkerLevel 2

Units

  • Wisp16
  • Huntress6
  • Archer3

Buildings

  • Moon Well4
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Ages1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Upgrade Moon GlaiveLevel 2

Items

  • Dust of Appearance1
  • Staff of Preservation1
  • Potion of Healing1
  • Moonstone1

Control groups

Group 1234
Set 36 6 2 2
Used 558 236 367 400
Actions by type
Right clicks
885
Selections
389
Control group selections
1561
Control groups set
46
Build and train orders
69
Abilities
22
Basic commands
219
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Fenix (Fenix#13178)

231 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp14
  • Huntress11
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient Protector2
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • UltravisionLevel 2
  • Strength of the MoonLevel 2

Items

  • Staff of Teleportation1
  • Dust of Appearance1
  • Scroll of Protection1

Control groups

Group 1234567
Set 20 7 10 11 3 3 1
Used 128 30 53 162 125 55 1
Actions by type
Right clicks
657
Selections
300
Control group selections
554
Control groups set
55
Build and train orders
51
Abilities
28
Basic commands
352
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

NightelfData incomplete
5,590

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,398 2:12 2,795 4:25 4,193 6:37 5,590 8:50
Army1,560
Economy960
Production660
Technology470
Support1,940

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
5,520

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,398 2:12 2,795 4:25 4,193 6:37 5,590 8:50
Army2,275
Economy840
Production480
Technology50
Support1,875

Partial spend: actions with unknown prices are excluded.

8:50 / 8:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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