Replay
  • HumanDeathnote
    1. Archmage, level 3
    2. Blood Mage, level 2
  • Night ElfSaturN
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 2
vs
Game length
00:12:17
Patch
1.32
Downloads
47
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 7, 2020 by penseeeternelle
Game breakdown

Deathnote (Odinnsdagr#2292)

223 APM

Heroes

  • ArchmageLevel 3
  • Blood MageLevel 2

Units

  • Peasant18
  • Footman10
  • Mortar Team5
  • Rifleman4
  • Priest3
  • Spell Breaker3
  • Sorceress2

Buildings

  • Farm11
  • Scout Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Guard Tower1
  • Workshop1
  • Castle1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 2

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 123456
Set 76 17 16 81 6 2
Used 316 60 190 254 30 182
Actions by type
Right clicks
710
Selections
437
Control group selections
1032
Control groups set
198
Build and train orders
125
Abilities
19
Basic commands
166
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

SaturN (iiisaturn#1565)

277 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 2

Units

  • Wisp22
  • Archer7
  • Druid of the Claw4
  • Dryad2

Buildings

  • Ancient of Lore5
  • Moon Well4
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Healing1
  • Anti-magic Potion1

Control groups

Group 123
Set 181 89 17
Used 572 524 339
Actions by type
Right clicks
1279
Selections
245
Control group selections
1435
Control groups set
287
Build and train orders
69
Abilities
38
Basic commands
0
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
10,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,518 3:04 5,035 6:08 7,553 9:12 10,070 12:17
Army4,430
Economy1,735
Production780
Technology1,045
Support2,080
Nightelf
7,605

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,518 3:04 5,035 6:08 7,553 9:12 10,070 12:17
Army2,220
Economy1,660
Production1,105
Technology700
Support1,920
12:17 / 12:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays