Replay
  • Night ElfRoll
    1. Priestess of the Moon, level 5
    2. Goblin Alchemist, level 4
  • Night ElfSaturN
    1. Priestess of the Moon, level 4
    2. Goblin Alchemist, level 2
vs
Game length
00:17:57
Patch
1.32
Downloads
27
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 3, 2020 by penseeeternelle
Game breakdown

Roll (RollingBack#2158)

238 APM

Heroes

  • Priestess of the MoonLevel 5
  • Goblin AlchemistLevel 4

Units

  • Huntress15
  • Wisp14
  • Glaive Thrower5
  • Archer1
  • Goblin Zeppelin1

Buildings

  • Moon Well6
  • Ancient of War4
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1
  • Ancient Protector1

Upgrades

  • Strength of the MoonLevel 2
  • Moon ArmorLevel 2
  • Upgrade Moon GlaiveLevel 2
  • Vorpal Blades

Items

  • Scroll of Healing4
  • Dust of Appearance1
  • Scroll of Protection1

Control groups

Group 12345
Set 240 90 4 56 119
Used 422 238 7 254 168
Actions by type
Right clicks
1661
Selections
577
Control group selections
1089
Control groups set
509
Build and train orders
81
Abilities
76
Basic commands
218
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
4

SaturN (iiisaturn#1565)

234 APM

Heroes

  • Priestess of the MoonLevel 4
  • Goblin AlchemistLevel 2

Units

  • Huntress15
  • Wisp10
  • Glaive Thrower4
  • Goblin Zeppelin2
  • Archer1

Buildings

  • Moon Well5
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1
  • Tree of Ages1

Upgrades

  • Ultravision
  • Strength of the MoonLevel 2
  • Moon Armor
  • Upgrade Moon GlaiveLevel 2
  • Sentinel
  • Vorpal Blades

Items

  • Scroll of Healing4
  • Scroll of Protection2
  • Potion of Lesser Invulnerability1

Control groups

Group 123
Set 308 113 11
Used 630 508 354
Actions by type
Right clicks
1642
Selections
441
Control group selections
1492
Control groups set
432
Build and train orders
75
Abilities
44
Basic commands
11
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

NightelfData incomplete
9,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 4:29 4,905 8:58 7,358 13:27 9,810 17:57
Army4,345
Economy840
Production780
Technology545
Support3,300

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
9,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,453 4:29 4,905 8:58 7,358 13:27 9,810 17:57
Army4,375
Economy600
Production630
Technology695
Support3,010

Partial spend: actions with unknown prices are excluded.

17:57 / 17:57
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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