Replay
  • UndeadShaDai
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dark Ranger, level 3
  • UndeadWhatCanUDDo
    1. Lich, level 4
    2. Death Knight, level 4
    3. Crypt Lord, level 3
vs
Game length
00:19:03
Patch
1.32
Downloads
38
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 3, 2020 by penseeeternelle
Game breakdown

ShaDai (tishina#21406)

219 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Dark RangerLevel 3

Units

  • Crypt Fiend12
  • Acolyte5
  • Obsidian Statue5
  • Ghoul3
  • Banshee2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Spirit Tower1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web
  • Creature Attack
  • Banshee TrainingLevel 2

Items

  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Dust of Appearance2
  • Scroll of Town Portal2
  • Orb of Corruption1
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 123456
Set 64 15 11 7 7 4
Used 422 249 30 193 100 133
Actions by type
Right clicks
1815
Selections
757
Control group selections
1127
Control groups set
108
Build and train orders
136
Abilities
83
Basic commands
101
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
1

WhatCanUDDo (WhatCanUDdo#2386)

287 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 4
  • Crypt LordLevel 3

Units

  • Gargoyle18
  • Acolyte11
  • Ghoul9
  • Frost Wyrm3

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Sacrificial Pit1
  • Boneyard1

Upgrades

  • Ghoul Frenzy
  • Creature AttackLevel 2
  • Creature Carapace

Items

  • Scroll of Healing5
  • Rod of Necromancy1
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 123
Set 555 57 9
Used 993 128 124
Actions by type
Right clicks
2176
Selections
1211
Control group selections
1245
Control groups set
621
Build and train orders
86
Abilities
34
Basic commands
31
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
10,285

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,914 4:45 5,828 9:31 8,741 14:17 11,655 19:03
Army4,250
Economy375
Production675
Technology1,115
Support3,870
Undead
11,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,914 4:45 5,828 9:31 8,741 14:17 11,655 19:03
Army5,385
Economy825
Production830
Technology845
Support3,770
19:03 / 19:03
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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