Replay
  • HumanZe1Ko
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 3
  • UndeadHazu
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:16:18
Patch
1.32
Downloads
31
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 3, 2020 by penseeeternelle
Game breakdown

Ze1Ko (Ze1Ko#2442)

178 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant12
  • Rifleman9
  • Footman7
  • Priest4
  • Sorceress3

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Priest TrainingLevel 2
  • Long Rifles
  • GunpowderLevel 2
  • Sorceress Training
  • Armor
  • Masonry
  • Lumber Harvesting

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion3
  • Staff of Sanctuary1
  • Scroll of Town Portal1
  • Potion of Mana1

Control groups

Group 1234
Set 43 24 5 2
Used 328 270 85 17
Actions by type
Right clicks
1030
Selections
726
Control group selections
700
Control groups set
74
Build and train orders
123
Abilities
34
Basic commands
140
Item uses
8
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Hazu (Hazu#1865)

299 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Acolyte8
  • Ghoul8
  • Crypt Fiend4
  • Obsidian Statue3
  • Abomination2

Buildings

  • Ziggurat6
  • Halls of the Dead5
  • Black Citadel2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Burrow
  • Destroyer Form
  • Disease Cloud
  • Ghoul Frenzy

Items

  • Rod of Necromancy7
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12
Set 721 32
Used 895 585
Actions by type
Right clicks
1944
Selections
425
Control group selections
1480
Control groups set
753
Build and train orders
127
Abilities
45
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
9,975

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,510 4:04 5,020 8:09 7,530 12:13 10,040 16:18
Army3,795
Economy1,285
Production490
Technology895
Support3,510
UndeadData incomplete
10,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,510 4:04 5,020 8:09 7,530 12:13 10,040 16:18
Army2,900
Economy600
Production520
Technology2,700
Support3,320

Partial spend: actions with unknown prices are excluded.

16:18 / 16:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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