Replay
  • HumanTimberOwls
    1. Archmage, level 6
    2. Mountain King, level 5
  • UndeadChewingBuu
    1. Death Knight, level 6
    2. Lich, level 5
    3. Dark Ranger, level 5
vs
Game length
00:23:41
Patch
1.32
Downloads
25
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
May 3, 2020 by penseeeternelle
Game breakdown

TimberOwls (TimberOwls#2773)

254 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Rifleman28
  • Priest15
  • Peasant13
  • Footman5
  • Sorceress5

Buildings

  • Farm11
  • Scout Tower6
  • Barracks2
  • Town Hall2
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder
  • Sorceress Training
  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1234567
Set 56 24 7 8 4 3 1
Used 1166 1079 39 168 195 218 35
Actions by type
Right clicks
1159
Selections
1129
Control group selections
2900
Control groups set
103
Build and train orders
178
Abilities
43
Basic commands
417
Item uses
4
Subgroup switches
0
Units removed from queue
4
Escape presses
0

ChewingBuu (Buu#21149)

412 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 5
  • Dark RangerLevel 5

Units

  • Crypt Fiend16
  • Acolyte8
  • Obsidian Statue8
  • Ghoul2
  • Abomination2

Buildings

  • Ziggurat11
  • Altar of Darkness4
  • Graveyard3
  • Tomb of Relics2
  • Crypt1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1
  • Nerubian Tower1
  • Spirit Tower1

Upgrades

  • Destroyer Form
  • Web
  • Creature AttackLevel 2
  • Disease Cloud
  • Exhume Corpses
  • Burrow
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Scroll of Healing2
  • Orb of Corruption1
  • Potion of Mana1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 69 23 2 8 32 10 3
Used 1263 713 770 446 106 28 12
Actions by type
Right clicks
2955
Selections
1493
Control group selections
3338
Control groups set
147
Build and train orders
138
Abilities
183
Basic commands
1416
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
14,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,664 5:55 7,328 11:50 10,991 17:45 14,655 23:41
Army9,215
Economy1,745
Production650
Technology675
Support2,370
Undead
13,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,664 5:55 7,328 11:50 10,991 17:45 14,655 23:41
Army5,760
Economy825
Production1,060
Technology1,365
Support4,730
23:41 / 23:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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