Replay
  • Night ElfCheck
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 2
  • OrcFast
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:09:44
Patch
1.32
Downloads
16
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Apr 29, 2020 by Stowka
Game breakdown

Check (abuzi)

239 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 2

Units

  • Wisp21
  • Huntress9
  • Archer1

Buildings

  • Moon Well4
  • Ancient of War2
  • Hunter's Hall2
  • Altar of Elders1
  • Ancient of Wonders1
  • Tree of Ages1
  • Tree of Life1

Upgrades

  • Ultravision
  • Sentinel
  • Strength of the MoonLevel 2
  • Upgrade Moon Glaive
  • Moon Armor

Control groups

Group 1256
Set 187 29 2 1
Used 203 42 184 127
Actions by type
Right clicks
940
Selections
454
Control group selections
556
Control groups set
219
Build and train orders
65
Abilities
29
Basic commands
14
Item uses
3
Subgroup switches
0
Units removed from queue
2
Escape presses
6

Fast (LovelySaber)

247 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 2

Units

  • Peon7
  • Grunt7
  • Shaman4
  • Forest Troll Berserker2

Buildings

  • Orc Burrow4
  • Altar of Storms2
  • Voodoo Lounge2
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • War Mill1

Upgrades

  • Armor
  • Berserker StrengthLevel 2
  • Reinforced Defenses
  • Shaman Training

Items

  • Healing Salve4
  • Scroll of Speed1

Control groups

Group 1234
Set 35 6 2 1
Used 471 117 248 63
Actions by type
Right clicks
810
Selections
326
Control group selections
899
Control groups set
44
Build and train orders
57
Abilities
29
Basic commands
194
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
6,215

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,554 2:26 3,108 4:52 4,661 7:18 6,215 9:44
Army1,885
Economy1,600
Production480
Technology570
Support1,680
OrcData incomplete
5,870

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,554 2:26 3,108 4:52 4,661 7:18 6,215 9:44
Army2,410
Economy525
Production690
Technology440
Support1,805

Partial spend: actions with unknown prices are excluded.

9:44 / 9:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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