Replay
  • Night ElfFenix
    1. Keeper of the Grove, level 3
    2. Pandaren Brewmaster, level 1
  • UndeadDuck
    1. Death Knight, level 4
vs
Game length
00:09:40
Patch
1.32
Downloads
26
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 27, 2020 by penseeeternelle
Game breakdown

Fenix (Fenix#13178)

264 APM

Heroes

  • Keeper of the GroveLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Wisp25
  • Dryad5
  • Archer4
  • Goblin Shredder2

Buildings

  • Moon Well5
  • Tree of Ages2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Hunter's Hall1

Control groups

Group 123456
Set 33 19 13 3 7 3
Used 81 33 60 133 134 71
Actions by type
Right clicks
772
Selections
571
Control group selections
512
Control groups set
78
Build and train orders
63
Abilities
53
Basic commands
450
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Duck (PLZLEAVEDUCK#1467)

228 APM

Heroes

  • Death KnightLevel 4

Units

  • Gargoyle11
  • Ghoul7
  • Acolyte2

Buildings

  • Ziggurat4
  • Altar of Darkness2
  • Crypt2
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Upgrades

  • Creature Attack

Items

  • Rod of Necromancy2
  • Dust of Appearance2
  • Potion of Healing1
  • Potion of Mana1

Control groups

Group 1245
Set 33 10 2 2
Used 117 89 196 280
Group 6890
Set 1 1 1 1
Used 0 0 0 0
Actions by type
Right clicks
941
Selections
376
Control group selections
682
Control groups set
51
Build and train orders
54
Abilities
16
Basic commands
49
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
5,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,473 2:25 2,945 4:50 4,418 7:15 5,890 9:40
Army1,995
Economy1,500
Production640
Technology640
Support1,110
Undead
5,890

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,473 2:25 2,945 4:50 4,418 7:15 5,890 9:40
Army2,765
Economy150
Production760
Technology320
Support1,895
9:40 / 9:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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