Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 1
  • Night ElfFowzark
    1. Demon Hunter, level 1
vs
Game length
00:07:35
Patch
1.32
Downloads
30
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 27, 2020 by Stowka
Game breakdown

Sonik (Sonik#21222)

333 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp11
  • Archer8

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Lore1

Upgrades

  • Improved Bows

Items

  • Circlet of Nobility2
  • Dust of Appearance1

Control groups

Group 124567
Set 57 55 2 1 1 1
Used 359 218 261 226 157 0
Actions by type
Right clicks
701
Selections
227
Control group selections
1221
Control groups set
117
Build and train orders
47
Abilities
16
Basic commands
156
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Fowzark (fowzark#1759)

159 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp12
  • Archer8

Buildings

  • Moon Well5
  • Ancient of War2
  • Altar of Elders1
  • Tree of Ages1

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 1234
Set 7 2 2 1
Used 135 36 128 7
Actions by type
Right clicks
621
Selections
174
Control group selections
306
Control groups set
12
Build and train orders
41
Abilities
11
Basic commands
1
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Nightelf
4,420

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,105 1:53 2,210 3:47 3,315 5:41 4,420 7:35
Army1,040
Economy660
Production485
Technology700
Support1,535
Nightelf
4,035

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,105 1:53 2,210 3:47 3,315 5:41 4,420 7:35
Army1,040
Economy720
Production480
Technology320
Support1,475
7:35 / 7:35
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays