Replay
  • UndeadBsK
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dreadlord, level 1
  • HumanDavidouillet
    1. Archmage, level 2
    2. Mountain King, level 1
vs
Game length
00:11:08
Patch
1.32
Downloads
34
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 12, 2020 by Stowka
Game breakdown

BsK (BsK#2596)

157 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • DreadlordLevel 1

Units

  • Crypt Fiend4
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Potion of Healing1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1234567
Set 17 7 1 3 1 1 1
Used 269 135 34 48 15 31 3
Actions by type
Right clicks
841
Selections
130
Control group selections
535
Control groups set
31
Build and train orders
78
Abilities
29
Basic commands
67
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Davidouillet (GlaiveTordu#2832)

131 APM

Heroes

  • ArchmageLevel 2
  • Mountain KingLevel 1

Units

  • Peasant22
  • Footman16

Buildings

  • Farm4
  • Scout Tower4
  • Arcane Tower3
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Lumber Mill1
  • Town Hall1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 1234
Set 33 1 1 1
Used 124 69 63 12
Actions by type
Right clicks
712
Selections
257
Control group selections
268
Control groups set
36
Build and train orders
84
Abilities
5
Basic commands
49
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
5,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,599 2:47 3,198 5:34 4,796 8:21 6,395 11:08
Army1,500
Economy225
Production520
Technology795
Support2,470
Human
6,395

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,599 2:47 3,198 5:34 4,796 8:21 6,395 11:08
Army2,160
Economy2,035
Production340
Technology680
Support1,180
11:08 / 11:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays