Replay
  • HumanZe1Ko
    1. Archmage, level 5
    2. Naga Sea Witch, level 4
  • Night ElfDwC
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:16:23
Patch
1.32
Downloads
40
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 12, 2020 by Stowka
Game breakdown

Ze1Ko (Ze1Ko#2442)

201 APM

Heroes

  • ArchmageLevel 5
  • Naga Sea WitchLevel 4

Units

  • Footman27
  • Peasant17
  • Spell Breaker5
  • Sorceress3
  • Rifleman2
  • Priest2
  • Forest Troll Shadow Priest1
  • Ogre Mauler1
  • Mortar Team1

Buildings

  • Farm12
  • Scout Tower4
  • Arcane Tower3
  • Blacksmith2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Guard Tower1
  • Workshop1

Upgrades

  • Defend
  • Long Rifles
  • Sorceress Training
  • Priest Training
  • PlatingLevel 2
  • GunpowderLevel 2
  • MasonryLevel 2

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Scroll of Healing2
  • Scroll of Town Portal1

Control groups

Group 1234
Set 56 33 12 3
Used 413 245 98 14
Actions by type
Right clicks
1343
Selections
683
Control group selections
770
Control groups set
104
Build and train orders
148
Abilities
23
Basic commands
130
Item uses
7
Subgroup switches
0
Units removed from queue
7
Escape presses
0

DwC (DwC#1893)

369 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp14
  • Archer6
  • Druid of the Claw5
  • Mountain Giant3
  • Faerie Dragon3

Buildings

  • Moon Well6
  • Ancient of Wonders3
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient of Wind1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Abolish Magic
  • Hardened Skin
  • Resistant Skin

Items

  • Staff of Preservation2
  • Potion of Healing2
  • Boots of Speed1
  • Moonstone1
  • Orb of Venom1
  • Lesser Clarity Potion1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 145 61 5 2 2
Used 1145 867 494 165 221
Actions by type
Right clicks
1868
Selections
661
Control group selections
2892
Control groups set
215
Build and train orders
90
Abilities
54
Basic commands
104
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
13,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,425 4:05 6,850 8:11 10,275 12:17 13,700 16:23
Army6,540
Economy1,660
Production780
Technology825
Support3,895
Nightelf
9,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,425 4:05 6,850 8:11 10,275 12:17 13,700 16:23
Army3,570
Economy840
Production790
Technology850
Support3,405
16:23 / 16:23
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays