Replay
  • UndeadLeX
    1. Death Knight, level 5
    2. Lich, level 5
    3. Pit Lord, level 5
  • HumanDeMu
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 3
vs
Game length
00:29:43
Patch
1.32
Downloads
39
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 6, 2020 by Stowka
Game breakdown

LeX (DramaperLeX#2596)

310 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Pit LordLevel 5

Units

  • Crypt Fiend7
  • Obsidian Statue4
  • Banshee4
  • Acolyte3
  • Ghoul3
  • Meatwagon2
  • Abomination1

Buildings

  • Ziggurat8
  • Necropolis5
  • Tomb of Relics2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Spirit Tower1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Destroyer Form
  • Backpack
  • Web
  • Banshee TrainingLevel 2
  • Creature AttackLevel 2

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Staff of Teleportation1

Control groups

Group 123456
Set 76 15 2 6 1 1
Used 1908 1374 164 466 10 38
Actions by type
Right clicks
2497
Selections
1792
Control group selections
3960
Control groups set
101
Build and train orders
215
Abilities
104
Basic commands
462
Item uses
16
Subgroup switches
0
Units removed from queue
1
Escape presses
4

DeMu (DeMusliM#21529)

285 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant20
  • Footman11
  • Siege Engine10
  • Goblin Zeppelin3
  • Flying Machine1
  • Knight1

Buildings

  • Scout Tower38
  • Guard Tower27
  • Farm11
  • Arcane Tower7
  • Workshop4
  • Town Hall3
  • Altar of Kings2
  • Arcane Vault2
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Blacksmith1
  • Castle1

Upgrades

  • Defend
  • MasonryLevel 3
  • Lumber Harvesting
  • GunpowderLevel 3
  • PlatingLevel 3
  • Animal War Training
  • Swords

Items

  • Scroll of Town Portal3
  • Scroll of Regeneration2
  • Ivory Tower2
  • Tome of Retraining1
  • Scroll of Healing1
  • Staff of Sanctuary1
  • Potion of Invisibility1
  • Potion of Lesser Invulnerability1
  • Lesser Clarity Potion1

Control groups

Group 1234560
Set 301 19 12 2 1 5 1
Used 1120 1300 99 362 337 587 1
Actions by type
Right clicks
2380
Selections
1181
Control group selections
3806
Control groups set
341
Build and train orders
207
Abilities
104
Basic commands
295
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
9

Timeline

Undead
10,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,546 7:25 9,093 14:51 13,639 22:17 18,185 29:43
Army3,985
Economy1,350
Production675
Technology1,240
Support3,600
Human
18,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,546 7:25 9,093 14:51 13,639 22:17 18,185 29:43
Army4,500
Economy2,655
Production1,080
Technology3,335
Support6,615
29:43 / 29:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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