Replay
  • HumanUstage
    1. Archmage, level 5
    2. Mountain King, level 5
  • HumanTimberOwls
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:18:17
Patch
1.32
Downloads
31
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 6, 2020 by Stowka
Game breakdown

Ustage (uNi#21614)

230 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Peasant14
  • Spell Breaker10
  • Priest7
  • Footman6

Buildings

  • Farm8
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Healing1
  • Potion of Mana1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 123456
Set 42 15 1 3 1 1
Used 483 281 11 419 327 137
Actions by type
Right clicks
1591
Selections
478
Control group selections
1658
Control groups set
63
Build and train orders
121
Abilities
52
Basic commands
185
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
1

TimberOwls (TimberOwls#2773)

229 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Spell Breaker13
  • Peasant9
  • Priest9
  • Footman7

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Scroll of Healing1

Control groups

Group 1234567
Set 45 11 5 7 4 2 1
Used 752 635 53 141 167 149 18
Actions by type
Right clicks
907
Selections
804
Control group selections
1915
Control groups set
75
Build and train orders
103
Abilities
34
Basic commands
275
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
8,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,234 4:34 4,468 9:08 6,701 13:42 8,935 18:17
Army3,905
Economy1,435
Production640
Technology465
Support2,490
Human
8,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,234 4:34 4,468 9:08 6,701 13:42 8,935 18:17
Army4,955
Economy675
Production640
Technology605
Support1,550
18:17 / 18:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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