Replay
  • HumanKucher
    1. Archmage, level 3
    2. Mountain King, level 2
  • UndeadKraV
    1. Lich, level 4
    2. Death Knight, level 3
    3. Dark Ranger, level 1
vs
Game length
00:10:29
Patch
1.32
Downloads
41
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 30, 2020 by Stowka
Game breakdown

Kucher (Kucher#22869)

242 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant12
  • Footman5
  • Rifleman3
  • Forest Troll Shadow Priest2
  • Priest2

Buildings

  • Farm5
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Castle1

Upgrades

  • Gunpowder
  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1

Control groups

Group 1234567
Set 59 10 3 6 2 1 1
Used 266 188 10 140 251 206 6
Actions by type
Right clicks
849
Selections
326
Control group selections
1067
Control groups set
82
Build and train orders
85
Abilities
9
Basic commands
60
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

KraV (KraV#21403)

268 APM

Heroes

  • LichLevel 4
  • Death KnightLevel 3
  • Dark RangerLevel 1

Units

  • Ghoul11
  • Acolyte3
  • Obsidian Statue2
  • Forest Troll Berserker1

Buildings

  • Crypt5
  • Ziggurat4
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 1234
Set 368 226 34 36
Used 325 245 63 0
Actions by type
Right clicks
967
Selections
337
Control group selections
633
Control groups set
664
Build and train orders
64
Abilities
35
Basic commands
66
Item uses
1
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
5,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,610 2:37 3,220 5:14 4,830 7:51 6,440 10:29
Army1,950
Economy900
Production490
Technology820
Support1,400
Undead
6,440

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,610 2:37 3,220 5:14 4,830 7:51 6,440 10:29
Army1,965
Economy225
Production1,460
Technology1,020
Support1,770
10:29 / 10:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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