Replay
  • HumanHunt
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcS.o.K.o.L
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:13:54
Patch
1.32
Downloads
48
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 25, 2020 by Stowka
Game breakdown

Hunt (vanHunt#2155)

227 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant9
  • Rifleman7
  • Sorceress5
  • Priest4
  • Footman3
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Spell Breaker1

Buildings

  • Farm9
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Long Rifles
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1237890
Set 34 10 8 1 1 2 3
Used 353 184 41 21 151 172 71
Actions by type
Right clicks
1377
Selections
479
Control group selections
993
Control groups set
59
Build and train orders
96
Abilities
33
Basic commands
65
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

S.o.K.o.L (SoKoL#2317)

208 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Peon7
  • Grunt5
  • Spirit Walker5
  • Raider3
  • Kodo Beast2

Buildings

  • Orc Burrow8
  • Altar of Storms3
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Spirit Walker Training
  • Armor
  • Spiked Barricades
  • Melee Weapons

Items

  • Healing Salve5
  • Lesser Clarity Potion4
  • Scroll of Speed2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 37 10 1 3 2 2
Used 198 68 183 229 211 46
Actions by type
Right clicks
1048
Selections
504
Control group selections
935
Control groups set
55
Build and train orders
98
Abilities
68
Basic commands
135
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,155 3:28 4,310 6:57 6,465 10:25 8,620 13:54
Army4,005
Economy1,060
Production490
Technology535
Support2,460
Orc
8,620

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,155 3:28 4,310 6:57 6,465 10:25 8,620 13:54
Army3,025
Economy910
Production1,000
Technology415
Support3,270
13:54 / 13:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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