Replay
  • UndeadRayid
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
  • UndeadToX
    1. Death Knight, level 4
    2. Lich, level 4
    3. Crypt Lord, level 3
vs
Game length
00:16:20
Patch
1.32
Downloads
50
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 25, 2020 by Stowka
Game breakdown

Rayid (Rayid#21403)

308 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Acolyte13
  • Crypt Fiend10
  • Obsidian Statue4
  • Ghoul2
  • Banshee2

Buildings

  • Ziggurat6
  • Necropolis3
  • Crypt2
  • Tomb of Relics2
  • Graveyard1
  • Altar of Darkness1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1
  • Temple of the Damned1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Web
  • Banshee Training

Items

  • Rod of Necromancy2
  • Potion of Healing1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 123456
Set 171 12 1 7 2 2
Used 676 416 21 305 204 243
Actions by type
Right clicks
1462
Selections
890
Control group selections
1865
Control groups set
195
Build and train orders
102
Abilities
50
Basic commands
364
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ToX (WeAkUD#2240)

207 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Crypt LordLevel 3

Units

  • Crypt Fiend11
  • Acolyte6
  • Obsidian Statue4
  • Ghoul2

Buildings

  • Ziggurat7
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1
  • Spirit Tower1

Upgrades

  • Backpack
  • Burrow
  • Destroyer Form
  • Creature AttackLevel 3
  • Web

Items

  • Rod of Necromancy4
  • Potion of Healing2
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12
Set 142 18
Used 412 271
Actions by type
Right clicks
1666
Selections
566
Control group selections
683
Control groups set
160
Build and train orders
178
Abilities
53
Basic commands
8
Item uses
9
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Timeline

Undead
10,295

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,574 4:05 5,148 8:10 7,721 12:15 10,295 16:20
Army3,500
Economy1,650
Production875
Technology1,045
Support3,225
Undead
9,110

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,574 4:05 5,148 8:10 7,721 12:15 10,295 16:20
Army3,405
Economy450
Production595
Technology1,140
Support3,520
16:20 / 16:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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