Replay
  • HumanHunt
    1. Archmage, level 5
    2. Mountain King, level 6
  • OrcPoGi
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:15:54
Patch
1.32
Downloads
26
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 18, 2020 by Stowka
Game breakdown

Hunt (vanHunt#2155)

210 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 7

Units

  • Peasant9
  • Priest7
  • Rifleman6
  • Footman5
  • Sorceress5
  • Spell Breaker2

Buildings

  • Farm10
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Priest Training
  • Long Rifles

Items

  • Potion of Healing2
  • Scroll of Regeneration2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal1
  • Scroll of Healing1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 1237890
Set 39 13 5 2 1 2 4
Used 336 225 23 36 120 126 66
Actions by type
Right clicks
1494
Selections
533
Control group selections
932
Control groups set
66
Build and train orders
127
Abilities
49
Basic commands
70
Item uses
7
Subgroup switches
0
Units removed from queue
4
Escape presses
1

PoGi (POGi#2673)

212 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Peon12
  • Grunt6
  • Spirit Walker5
  • Raider3
  • Kodo Beast1
  • Goblin Zeppelin1

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • Voodoo Lounge1
  • Stronghold1
  • Barracks1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Ensnare
  • Spirit Walker TrainingLevel 2
  • Berserker StrengthLevel 2
  • ArmorLevel 2

Items

  • Lesser Clarity Potion9
  • Healing Salve6
  • Scroll of Speed5
  • Potion of Lesser Invulnerability2
  • Scroll of Healing2
  • Potion of Mana2
  • Scroll of Town Portal1
  • Potion of Invisibility1

Control groups

Group 123456
Set 417 11 8 3 2 1
Used 495 70 214 24 3 2
Actions by type
Right clicks
1430
Selections
367
Control group selections
808
Control groups set
442
Build and train orders
143
Abilities
68
Basic commands
65
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
8,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,598 3:58 5,195 7:57 7,793 11:55 10,390 15:54
Army4,055
Economy675
Production640
Technology465
Support3,120
OrcData incomplete
10,390

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,598 3:58 5,195 7:57 7,793 11:55 10,390 15:54
Army3,210
Economy1,285
Production640
Technology415
Support4,840

Partial spend: actions with unknown prices are excluded.

15:54 / 15:54
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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