Replay
  • Night ElfSonik
    1. Demon Hunter, level 3
    2. Pandaren Brewmaster, level 1
  • HumanKucher
    1. Archmage, level 3
vs
Game length
00:09:30
Patch
1.32
Downloads
43
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 17, 2020 by penseeeternelle
Game breakdown

Sonik (Sonik#21222)

335 APM

Heroes

  • Demon HunterLevel 3
  • Pandaren BrewmasterLevel 1

Units

  • Wisp16
  • Dryad6
  • Archer5

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Abolish Magic

Items

  • Boots of Speed1
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 123456
Set 85 34 4 4 1 1
Used 411 245 33 269 216 213
Actions by type
Right clicks
879
Selections
372
Control group selections
1387
Control groups set
129
Build and train orders
58
Abilities
67
Basic commands
254
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kucher (Kucher#22869)

256 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant20
  • Footman10
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Ogre Mauler2
  • Mud Golem1

Buildings

  • Farm6
  • Scout Tower6
  • Arcane Tower5
  • Town Hall3
  • Altar of Kings1
  • Barracks1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1

Control groups

Group 12456
Set 53 11 1 1 1
Used 179 114 134 229 206
Actions by type
Right clicks
980
Selections
325
Control group selections
862
Control groups set
67
Build and train orders
74
Abilities
3
Basic commands
66
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Nightelf
5,330

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,888 2:22 3,775 4:45 5,663 7:07 7,550 9:30
Army1,520
Economy960
Production790
Technology570
Support1,490
Human
7,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,888 2:22 3,775 4:45 5,663 7:07 7,550 9:30
Army2,975
Economy2,655
Production340
Technology670
Support910
9:30 / 9:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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