Replay
  • HumanDeMu
    1. Archmage, level 8
    2. Mountain King, level 7
  • UndeadTGW
    1. Death Knight, level 6
    2. Pit Lord, level 6
    3. Dark Ranger, level 1
vs
Game length
00:33:12
Patch
1.32
Downloads
46
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 17, 2020 by penseeeternelle
Game breakdown

DeMu (DeMusliM#21529)

291 APM

Heroes

  • ArchmageLevel 8
  • Mountain KingLevel 7

Units

  • Peasant25
  • Rifleman16
  • Priest14
  • Footman11

Buildings

  • Farm12
  • Scout Tower6
  • Arcane Tower3
  • Guard Tower3
  • Altar of Kings2
  • Barracks2
  • Arcane Vault2
  • Arcane Sanctum2
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Masonry
  • GunpowderLevel 2
  • Lumber Harvesting
  • Long Rifles
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Regeneration4
  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Scroll of Town Portal2
  • Potion of Lesser Invulnerability2
  • Claws of Attack +61
  • Boots of Speed1
  • Tome of Retraining1

Control groups

Group 1234560
Set 251 97 30 5 5 2 2
Used 1097 923 692 257 339 450 0
Actions by type
Right clicks
2767
Selections
1419
Control group selections
3758
Control groups set
392
Build and train orders
245
Abilities
189
Basic commands
788
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
6

TGW (РозовыйПони#228941)

208 APM

Heroes

  • Death KnightLevel 6
  • Pit LordLevel 6
  • Dark RangerLevel 1

Units

  • Necromancer25
  • Acolyte19
  • Obsidian Statue7
  • Meatwagon7
  • Banshee6
  • Ghoul5
  • Goblin Shredder2

Buildings

  • Ziggurat7
  • Tomb of Relics3
  • Sacrificial Pit3
  • Crypt2
  • Halls of the Dead2
  • Temple of the Damned2
  • Nerubian Tower2
  • Black Citadel2
  • Altar of Darkness1
  • Graveyard1
  • Slaughterhouse1

Upgrades

  • Necromancer TrainingLevel 2
  • Skeletal Mastery
  • Exhume CorpsesLevel 2
  • Banshee TrainingLevel 2
  • Unholy Strength
  • Disease CloudLevel 2

Items

  • Scroll of Healing3
  • Rod of Necromancy2
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Potion of Healing2
  • Sacrificial Skull1
  • Orb of Corruption1

Control groups

Group 12345
Set 177 152 68 33 1
Used 449 500 203 237 151
Group 7890
Set 1 2 1 1
Used 138 149 81 3
Actions by type
Right clicks
2277
Selections
1389
Control group selections
1911
Control groups set
436
Build and train orders
249
Abilities
128
Basic commands
444
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
16,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,529 8:18 9,058 16:36 13,586 24:54 18,115 33:12
Army6,655
Economy2,260
Production980
Technology965
Support5,395
UndeadData incomplete
18,115

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,529 8:18 9,058 16:36 13,586 24:54 18,115 33:12
Army8,915
Economy1,425
Production1,255
Technology1,865
Support4,655

Partial spend: actions with unknown prices are excluded.

33:12 / 33:12
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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