Replay
  • HumanXepa
    1. Archmage, level 3
    2. Mountain King, level 1
  • HumanLort rafau
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:12:13
Patch
1.32
Downloads
16
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 15, 2020 by Stowka
Game breakdown

Xepa (Xepa#21752)

210 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Peasant16
  • Footman8
  • Spell Breaker7
  • Priest3

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Upgrades

  • Priest Training

Items

  • Lesser Clarity Potion4
  • Scroll of Regeneration2
  • Boots of Speed1

Control groups

Group 12345
Set 1 3 4 38 3
Used 114 99 166 280 95
Actions by type
Right clicks
1021
Selections
358
Control group selections
754
Control groups set
49
Build and train orders
96
Abilities
12
Basic commands
230
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Lort rafau (muminiusz#2332)

179 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant10
  • Footman9
  • Priest6
  • Spell Breaker2

Buildings

  • Farm9
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Priest Training
  • Control Magic
  • SwordsLevel 2
  • Plating

Items

  • Scroll of Regeneration1

Control groups

Group 12345
Set 33 13 1 2 1
Used 229 59 182 215 10
Actions by type
Right clicks
934
Selections
321
Control group selections
695
Control groups set
50
Build and train orders
77
Abilities
24
Basic commands
37
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
6,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,673 3:03 3,345 6:06 5,018 9:09 6,690 12:13
Army2,990
Economy1,200
Production640
Technology390
Support1,470
Human
5,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,673 3:03 3,345 6:06 5,018 9:09 6,690 12:13
Army2,455
Economy750
Production640
Technology465
Support1,620
12:13 / 12:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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