Replay
  • HumanHunt
    1. Archmage, level 3
    2. Mountain King, level 3
  • UndeadPain
    1. Death Knight, level 4
    2. Lich, level 4
    3. Crypt Lord, level 2
vs
Game length
00:16:17
Patch
1.32
Downloads
33
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 10, 2020 by Stowka
Game breakdown

Hunt (vanHunt#2155)

221 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant14
  • Rifleman11
  • Footman5
  • Priest5

Buildings

  • Farm9
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Defend
  • Priest Training
  • Lumber Harvesting
  • Long Rifles

Items

  • Scroll of Regeneration3
  • Scroll of Healing3
  • Potion of Healing2
  • Potion of Lesser Invulnerability2
  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Mana1

Control groups

Group 1235
Set 45 8 3 1
Used 313 193 22 0
Group 7890
Set 1 1 2 3
Used 12 146 160 55
Actions by type
Right clicks
1682
Selections
633
Control group selections
901
Control groups set
64
Build and train orders
112
Abilities
27
Basic commands
131
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Pain (HassanPain#2940)

315 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Crypt LordLevel 2

Units

  • Crypt Fiend11
  • Obsidian Statue6
  • Ghoul4
  • Acolyte3

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1

Upgrades

  • Burrow
  • Creature CarapaceLevel 3
  • Destroyer Form
  • Creature Attack

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 12456
Set 23 9 2 2 2
Used 478 284 403 307 339
Actions by type
Right clicks
2017
Selections
777
Control group selections
1811
Control groups set
38
Build and train orders
231
Abilities
58
Basic commands
157
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
9,410

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,353 4:04 4,705 8:08 7,058 12:12 9,410 16:17
Army3,605
Economy1,050
Production490
Technology615
Support3,650
Undead
8,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,353 4:04 4,705 8:08 7,058 12:12 9,410 16:17
Army4,045
Economy450
Production520
Technology795
Support2,670
16:17 / 16:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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