Replay
  • Night ElfCheck
    1. Demon Hunter, level 7
    2. Naga Sea Witch, level 6
  • UndeadTbc bm
    1. Death Knight, level 6
    2. Lich, level 5
    3. Naga Sea Witch, level 3
vs
Game length
00:34:04
Patch
1.32
Downloads
101
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Mar 8, 2020 by Elven_Star
Game breakdown

Check (채원꽁듀만)

183 APM

Heroes

  • Demon HunterLevel 7
  • Naga Sea WitchLevel 7

Units

  • Wisp50
  • Dryad12
  • Druid of the Claw8
  • Archer4
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Chimaera1
  • Mountain Giant1

Buildings

  • Moon Well12
  • Ancient of War2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Eternity1
  • Chimaera Roost1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Ultravision
  • Well Spring
  • Hardened Skin
  • Resistant Skin
  • Reinforced HidesLevel 2
  • Strength of the WildLevel 2

Items

  • Scroll of Healing7
  • Potion of Lesser Invulnerability6
  • Potion of Healing6
  • Anti-magic Potion5
  • Scroll of Town Portal3
  • Lesser Clarity Potion3
  • Orb of Venom1
  • Staff of Preservation1
  • Wand of Illusion1

Control groups

Group 12356
Set 89 84 22 1 2
Used 684 186 159 92 179
Actions by type
Right clicks
2407
Selections
1668
Control group selections
1300
Control groups set
198
Build and train orders
277
Abilities
254
Basic commands
45
Item uses
19
Subgroup switches
0
Units removed from queue
1
Escape presses
7

Tbc bm (企鹅电竞tbc)

256 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 5
  • Naga Sea WitchLevel 3

Units

  • Necromancer18
  • Obsidian Statue11
  • Meatwagon11
  • Ghoul8
  • Gargoyle8
  • Acolyte7
  • Forest Troll Shadow Priest1
  • Abomination1

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Nerubian Tower1

Upgrades

  • Necromancer TrainingLevel 2
  • Ghoul Frenzy
  • Exhume CorpsesLevel 2
  • Disease Cloud
  • Skeletal MasteryLevel 2

Items

  • Potion of Mana7
  • Rod of Necromancy3
  • Scroll of Healing3
  • Potion of Healing2
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Wand of Illusion1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234567
Set 71 67 89 115 200 66 2
Used 1146 668 470 84 115 43 15
Actions by type
Right clicks
3197
Selections
1791
Control group selections
2541
Control groups set
610
Build and train orders
215
Abilities
153
Basic commands
161
Item uses
14
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Timeline

Nightelf
20,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,000 8:31 10,000 17:02 15,000 25:33 20,000 34:04
Army5,420
Economy3,340
Production930
Technology1,000
Support9,310
UndeadData incomplete
18,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,000 8:31 10,000 17:02 15,000 25:33 20,000 34:04
Army10,135
Economy525
Production875
Technology1,220
Support5,370

Partial spend: actions with unknown prices are excluded.

34:04 / 34:04
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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