Replay
  • HumanRackanitsu
    1. Archmage, level 4
    2. Mountain King, level 2
    3. Paladin, level 2
  • UndeadVaxx
    1. Lich, level 6
    2. Death Knight, level 2
vs
Game length
00:14:32
Patch
1.32
Downloads
49
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

Rackanitsu (LuNe#2104)

267 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2
  • PaladinLevel 2

Units

  • Peasant11
  • Footman7
  • Rifleman4
  • Forest Troll Shadow Priest3
  • Priest3
  • Forest Troll Berserker2
  • Knight2
  • Ogre Mauler1

Buildings

  • Farm8
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Vault1
  • Castle1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Priest TrainingLevel 2
  • Swords
  • Animal War Training

Items

  • Scroll of Town Portal1

Control groups

Group 123456
Set 65 10 1 1 2 1
Used 540 353 215 631 563 199
Actions by type
Right clicks
714
Selections
396
Control group selections
2501
Control groups set
80
Build and train orders
99
Abilities
22
Basic commands
19
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Vaxx (VaxxOFFI#2862)

214 APM

Heroes

  • LichLevel 7
  • Death KnightLevel 2

Units

  • Ghoul12
  • Acolyte8
  • Obsidian Statue3
  • Crypt Fiend2
  • Gargoyle1
  • Abomination1

Buildings

  • Ziggurat6
  • Altar of Darkness2
  • Tomb of Relics2
  • Nerubian Tower2
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Ghoul Frenzy
  • Destroyer Form
  • Unholy Armor

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Boots of Speed1
  • Potion of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Orb of Corruption1
  • Scroll of Town Portal1

Control groups

Group 12456
Set 27 10 2 2 8
Used 267 234 320 309 301
Actions by type
Right clicks
1071
Selections
354
Control group selections
1431
Control groups set
49
Build and train orders
82
Abilities
45
Basic commands
31
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Human
7,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,239 3:38 4,478 7:16 6,716 10:54 8,955 14:32
Army4,035
Economy825
Production490
Technology875
Support1,710
Undead
8,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,239 3:38 4,478 7:16 6,716 10:54 8,955 14:32
Army2,885
Economy825
Production700
Technology1,020
Support3,525
14:32 / 14:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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