Replay
  • UndeadVaxx
    1. Death Knight, level 4
    2. Lich, level 1
    3. Dark Ranger, level 1
  • HumanRackanitsu
    1. Archmage, level 4
    2. Mountain King, level 1
vs
Game length
00:10:44
Patch
1.32
Downloads
39
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

Vaxx (VaxxOFFI#2862)

203 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 1
  • Dark RangerLevel 1

Units

  • Crypt Fiend5
  • Ghoul3
  • Acolyte2
  • Obsidian Statue2

Buildings

  • Ziggurat4
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Creature Carapace
  • Burrow
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 124567
Set 29 3 2 1 5 1
Used 102 14 276 187 260 0
Actions by type
Right clicks
958
Selections
235
Control group selections
839
Control groups set
41
Build and train orders
58
Abilities
15
Basic commands
7
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rackanitsu (LuNe#2104)

254 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1

Units

  • Peasant18
  • Footman16
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker1
  • Ogre Mauler1
  • Rifleman1

Buildings

  • Scout Tower6
  • Farm5
  • Barracks2
  • Arcane Tower2
  • Guard Tower2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Arcane Sanctum1

Upgrades

  • Defend

Control groups

Group 123456
Set 69 9 2 1 2 2
Used 328 117 85 474 410 167
Actions by type
Right clicks
541
Selections
333
Control group selections
1581
Control groups set
85
Build and train orders
99
Abilities
7
Basic commands
17
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,745

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,941 2:41 3,883 5:22 5,824 8:03 7,765 10:44
Army1,835
Economy150
Production520
Technology895
Support2,345
Human
7,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,941 2:41 3,883 5:22 5,824 8:03 7,765 10:44
Army3,300
Economy1,735
Production650
Technology1,110
Support970
10:44 / 10:44
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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