Replay
  • HumanMiko
    1. Archmage, level 5
    2. Mountain King, level 3
  • HumanKlaus
    1. Archmage, level 4
    2. Mountain King, level 2
vs
Game length
00:12:41
Patch
1.32
Downloads
25
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

ToFindTheWay#22

119 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Rifleman11
  • Peasant9
  • Footman6
  • Priest4
  • Spell Breaker3

Buildings

  • Farm9
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Armor

Control groups

Group 1234567
Set 6 1 1 1 1 1 1
Used 93 2 38 15 30 7 1
Actions by type
Right clicks
917
Selections
340
Control group selections
186
Control groups set
12
Build and train orders
78
Abilities
16
Basic commands
16
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Klaus (Elegnem#2309)

155 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant16
  • Footman14
  • Sorceress6
  • Priest5

Buildings

  • Farm7
  • Arcane Vault3
  • Altar of Kings2
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Arcane Tower1
  • Keep1
  • Blacksmith1

Upgrades

  • Defend
  • Priest Training

Control groups

Group 1234567
Set 54 33 4 19 3 3 1
Used 245 120 14 30 130 103 77
Actions by type
Right clicks
656
Selections
349
Control group selections
719
Control groups set
117
Build and train orders
89
Abilities
17
Basic commands
97
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
7,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,871 3:20 3,743 6:40 5,614 10:00 7,485 13:20
Army4,250
Economy1,060
Production490
Technology395
Support1,290
Human
7,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,871 3:20 3,743 6:40 5,614 10:00 7,485 13:20
Army3,495
Economy1,200
Production820
Technology540
Support1,250
13:20 / 13:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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