Replay
  • HumanMiko
    1. Archmage, level 4
    2. Mountain King, level 1
    3. Paladin, level 1
  • HumanDesTr0
    1. Archmage, level 5
    2. Mountain King, level 2
    3. Paladin, level 1
vs
Game length
00:11:50
Patch
1.32
Downloads
28
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

ToFindTheWay#22

115 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 1
  • PaladinLevel 1

Units

  • Peasant11
  • Footman11
  • Knight3
  • Forest Troll Shadow Priest1

Buildings

  • Farm7
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Castle1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting

Items

  • Boots of Speed1

Control groups

Group 13457
Set 6 1 1 1 1
Used 4 37 26 42 2
Actions by type
Right clicks
797
Selections
311
Control group selections
111
Control groups set
10
Build and train orders
70
Abilities
16
Basic commands
11
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

DesTr0 (DesTrr0#2165)

198 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 2
  • PaladinLevel 1

Units

  • Peasant8
  • Footman7
  • Sorceress3
  • Forest Troll Shadow Priest2
  • Priest2
  • Mud Golem1
  • Spell Breaker1

Buildings

  • Farm8
  • Scout Tower2
  • Arcane Tower2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Castle1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Priest Training

Items

  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 61 10 1 2 1 1
Used 349 72 2 146 159 68
Actions by type
Right clicks
853
Selections
379
Control group selections
796
Control groups set
76
Build and train orders
68
Abilities
46
Basic commands
75
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,483 2:57 2,965 5:55 4,448 8:52 5,930 11:50
Army2,415
Economy825
Production340
Technology900
Support1,200
Human
5,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,483 2:57 2,965 5:55 4,448 8:52 5,930 11:50
Army2,430
Economy600
Production640
Technology820
Support1,440
11:50 / 11:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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