Replay
  • Night ElfDuFLiFe
    1. Demon Hunter, level 2
  • HumanDesTr0
    1. Archmage, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:05:37
Patch
1.32
Downloads
19
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

DuFLiFe (DuFLiFe#2876)

148 APM

Heroes

  • Demon HunterLevel 2

Units

  • Wisp12
  • Archer5

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Boots of Speed1

Control groups

Group 1234
Set 8 4 3 12
Used 63 15 0 92
Actions by type
Right clicks
345
Selections
218
Control group selections
170
Control groups set
27
Build and train orders
26
Abilities
19
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
2

DesTr0 (DesTrr0#2165)

211 APM

Heroes

  • ArchmageLevel 2
  • Naga Sea WitchLevel 1

Units

  • Peasant8
  • Footman6
  • Rifleman1

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1

Items

  • Boots of Speed1
  • Dust of Appearance1

Control groups

Group 123456
Set 29 1 3 1 1 1
Used 120 10 53 138 144 68
Actions by type
Right clicks
405
Selections
124
Control group selections
533
Control groups set
36
Build and train orders
32
Abilities
2
Basic commands
27
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Nightelf
3,380

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 845 1:24 1,690 2:48 2,535 4:12 3,380 5:37
Army650
Economy720
Production330
Technology320
Support1,360
Human
3,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 845 1:24 1,690 2:48 2,535 4:12 3,380 5:37
Army1,015
Economy600
Production490
Technology320
Support865
5:37 / 5:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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