Replay
  • UndeadVaxx
    1. Death Knight, level 4
    2. Lich, level 2
    3. Dark Ranger, level 2
  • UndeadIZx
    1. Death Knight, level 4
    2. Lich, level 2
    3. Dark Ranger, level 2
vs
Game length
00:14:07
Patch
1.32
Downloads
26
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

Vaxx (VaxxOFFI#2862)

235 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2
  • Dark RangerLevel 2

Units

  • Acolyte8
  • Crypt Fiend7
  • Banshee3
  • Ghoul2
  • Gargoyle2
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat8
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Burrow
  • Creature Attack
  • Destroyer Form
  • Banshee Training
  • Creature Carapace

Items

  • Rod of Necromancy4
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1

Control groups

Group 124567
Set 38 5 3 1 6 1
Used 366 284 195 210 229 1
Actions by type
Right clicks
1325
Selections
380
Control group selections
1285
Control groups set
54
Build and train orders
111
Abilities
48
Basic commands
54
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
2

IZx (NBD#21865)

101 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2
  • Dark RangerLevel 2

Units

  • Crypt Fiend10
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Creature Attack
  • Disease Cloud
  • Unholy Armor
  • Unholy Strength

Items

  • Rod of Necromancy3
  • Orb of Corruption1

Control groups

Group 123
Set 20 3 3
Used 18 8 12
Actions by type
Right clicks
865
Selections
335
Control group selections
38
Control groups set
26
Build and train orders
81
Abilities
27
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
8,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:31 4,283 7:03 6,424 10:35 8,565 14:07
Army3,200
Economy825
Production675
Technology795
Support3,070
Undead
6,840

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:31 4,283 7:03 6,424 10:35 8,565 14:07
Army3,030
Economy225
Production520
Technology745
Support2,320
14:07 / 14:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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