Replay
  • UndeadVaxx
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 3
  • UndeadIZx
    1. Death Knight, level 3
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:14:37
Patch
1.32
Downloads
31
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

Vaxx (VaxxOFFI#2862)

217 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 3

Units

  • Crypt Fiend7
  • Acolyte6
  • Ghoul2
  • Obsidian Statue2
  • Banshee2
  • Abomination1

Buildings

  • Ziggurat7
  • Graveyard2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1
  • Necropolis1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Backpack
  • Disease CloudLevel 2
  • Destroyer Form
  • Banshee Training
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Dust of Appearance1

Control groups

Group 124567
Set 39 8 3 1 6 1
Used 278 197 201 255 239 0
Actions by type
Right clicks
1258
Selections
432
Control group selections
1170
Control groups set
58
Build and train orders
83
Abilities
36
Basic commands
82
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
1

IZx (NBD#21865)

100 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend11
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2
  • Abomination2

Buildings

  • Ziggurat6
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Disease Cloud
  • Creature Carapace

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 123
Set 12 2 3
Used 29 11 19
Actions by type
Right clicks
933
Selections
301
Control group selections
59
Control groups set
17
Build and train orders
67
Abilities
25
Basic commands
15
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

UndeadData incomplete
8,100

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,025 3:39 4,050 7:18 6,075 10:57 8,100 14:37
Army2,695
Economy675
Production675
Technology945
Support3,110

Partial spend: actions with unknown prices are excluded.

Undead
7,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,025 3:39 4,050 7:18 6,075 10:57 8,100 14:37
Army3,485
Economy225
Production720
Technology820
Support2,420
14:37 / 14:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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