Replay
  • HumanMiko
    1. Archmage, level 5
    2. Mountain King, level 3
    3. Paladin, level 2
  • UndeadHacK
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:18:55
Patch
1.32
Downloads
25
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

ToFindTheWay#22

115 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3
  • PaladinLevel 3

Units

  • Peasant25
  • Footman13
  • Knight8
  • Flying Machine7

Buildings

  • Farm8
  • Altar of Kings2
  • Scout Tower2
  • Barracks1
  • Keep1
  • Castle1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Tower1
  • Town Hall1
  • Workshop1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Swords

Items

  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 123457
Set 19 5 1 1 1 2
Used 24 7 57 21 55 4
Actions by type
Right clicks
1198
Selections
492
Control group selections
168
Control groups set
29
Build and train orders
131
Abilities
42
Basic commands
39
Item uses
4
Subgroup switches
0
Units removed from queue
4
Escape presses
0

HacK (HacK#2737)

209 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend15
  • Acolyte13
  • Ghoul6
  • Obsidian Statue4
  • Abomination2

Buildings

  • Ziggurat6
  • Tomb of Relics3
  • Nerubian Tower2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1
  • Necropolis1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Creature Attack
  • Web
  • Banshee Training

Items

  • Rod of Necromancy5
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability1
  • Potion of Invisibility1
  • Orb of Corruption1
  • Potion of Healing1

Control groups

Group 1234
Set 120 14 4 5
Used 588 419 338 36
Actions by type
Right clicks
1433
Selections
454
Control group selections
1381
Control groups set
143
Build and train orders
109
Abilities
62
Basic commands
300
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
1

Timeline

Human
10,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,198 4:43 6,395 9:27 9,593 14:11 12,790 18:55
Army4,415
Economy2,260
Production660
Technology900
Support1,960
Undead
12,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,198 4:43 6,395 9:27 9,593 14:11 12,790 18:55
Army5,225
Economy1,200
Production675
Technology1,360
Support4,330
18:55 / 18:55
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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