Replay
  • HumanMiko
    1. Archmage, level 4
    2. Mountain King, level 4
    3. Paladin, level 2
  • UndeadHacK
    1. Death Knight, level 4
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:13:47
Patch
1.32
Downloads
26
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 6, 2020 by penseeeternelle
Game breakdown

ToFindTheWay#22

113 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant9
  • Footman7
  • Knight7
  • Flying Machine5

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1
  • Castle1
  • Blacksmith1
  • Workshop1

Upgrades

  • Defend
  • Flak Cannons
  • Plating
  • Swords
  • Animal War Training

Items

  • Staff of Sanctuary1

Control groups

Group 123457
Set 12 3 1 1 1 1
Used 32 0 38 13 28 4
Actions by type
Right clicks
827
Selections
379
Control group selections
115
Control groups set
19
Build and train orders
93
Abilities
22
Basic commands
27
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

HacK (HacK#2737)

223 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Crypt Fiend8
  • Acolyte3
  • Ghoul3
  • Obsidian Statue3
  • Abomination2

Buildings

  • Ziggurat5
  • Tomb of Relics2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Web

Items

  • Rod of Necromancy3
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 73 4 4 6
Used 477 365 306 37
Actions by type
Right clicks
995
Selections
295
Control group selections
1185
Control groups set
87
Build and train orders
76
Abilities
39
Basic commands
345
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Human
7,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,963 3:26 3,925 6:53 5,888 10:20 7,850 13:47
Army3,160
Economy675
Production660
Technology1,125
Support1,695
Undead
7,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,963 3:26 3,925 6:53 5,888 10:20 7,850 13:47
Army3,160
Economy225
Production520
Technology1,045
Support2,900
13:47 / 13:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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