Replay
  • Night ElfDuFLiFe
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
  • HumanMiko
    1. Archmage, level 4
    2. Mountain King, level 3
vs
Game length
00:12:34
Patch
1.31
Downloads
36
Concealed Hill
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Mar 5, 2020 by penseeeternelle
Game breakdown

DuFLiFe (DuFLiFe)

151 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp15
  • Druid of the Claw9
  • Archer6
  • Dryad3

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw

Items

  • Potion of Healing2
  • Boots of Speed1
  • Staff of Preservation1
  • Orb of Venom1
  • Potion of Mana1
  • Lesser Clarity Potion1

Control groups

Group 1234
Set 22 7 8 4
Used 217 26 6 193
Actions by type
Right clicks
800
Selections
441
Control group selections
442
Control groups set
41
Build and train orders
74
Abilities
49
Basic commands
2
Item uses
2
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Miko (To_Find_The_Way)

99 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant9
  • Footman8
  • Rifleman7
  • Spell Breaker5
  • Sorceress2
  • Priest1

Buildings

  • Farm9
  • Altar of Kings2
  • Arcane Sanctum2
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1

Upgrades

  • Defend
  • Long Rifles

Items

  • Boots of Speed1
  • Dust of Appearance1
  • Scroll of Regeneration1
  • Potion of Healing1

Control groups

Group 13456
Set 13 1 1 1 1
Used 18 36 13 29 8
Actions by type
Right clicks
680
Selections
273
Control group selections
104
Control groups set
17
Build and train orders
78
Abilities
8
Basic commands
19
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

Nightelf
8,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,073 3:08 4,145 6:17 6,218 9:25 8,290 12:34
Army3,510
Economy900
Production640
Technology725
Support2,515
Human
7,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,073 3:08 4,145 6:17 6,218 9:25 8,290 12:34
Army4,035
Economy675
Production820
Technology615
Support1,595
12:34 / 12:34
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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