Replay
  • Night ElfDuFLiFe
    1. Demon Hunter, level 2
    2. Keeper of the Grove, level 1
  • Night ElfDarky
    1. Demon Hunter, level 2
    2. Naga Sea Witch, level 1
vs
Game length
00:06:30
Patch
1.31
Downloads
35
Amazonia
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Mar 5, 2020 by penseeeternelle
Game breakdown

DuFLiFe (DuFLiFe)

155 APM

Heroes

  • Demon HunterLevel 2
  • Keeper of the GroveLevel 1

Units

  • Wisp11
  • Archer4

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1

Items

  • Potion of Healing1
  • Staff of Preservation1

Control groups

Group 1234
Set 8 2 3 5
Used 76 10 0 115
Actions by type
Right clicks
435
Selections
255
Control group selections
201
Control groups set
18
Build and train orders
30
Abilities
17
Basic commands
6
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Darky (darky_gosu)

242 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 1

Units

  • Wisp14
  • Archer11
  • Goblin Shredder2

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Control groups

Group 123456
Set 70 1 16 3 3 2
Used 75 0 25 179 88 98
Actions by type
Right clicks
713
Selections
143
Control group selections
465
Control groups set
95
Build and train orders
41
Abilities
10
Basic commands
80
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Nightelf
3,550

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,143 1:37 2,285 3:15 3,428 4:52 4,570 6:30
Army520
Economy660
Production640
Technology320
Support1,410
Nightelf
4,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,143 1:37 2,285 3:15 3,428 4:52 4,570 6:30
Army2,180
Economy840
Production330
Technology320
Support900
6:30 / 6:30
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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