Replay
  • UndeadVaxx
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 2
  • HumanMiko
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:14:46
Patch
1.31
Downloads
28
Last Refuge 1.3
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Mar 5, 2020 by penseeeternelle
Game breakdown

Vaxx ((Vaxx))

223 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 2

Units

  • Crypt Fiend9
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2
  • Forest Troll Shadow Priest1

Buildings

  • Ziggurat6
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form

Items

  • Rod of Necromancy5
  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Potion of Mana1
  • Dust of Appearance1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 12456
Set 50 5 2 1 3
Used 260 249 143 168 203
Actions by type
Right clicks
1550
Selections
398
Control group selections
1023
Control groups set
61
Build and train orders
113
Abilities
48
Basic commands
47
Item uses
6
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Miko (To_Find_The_Way)

107 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant11
  • Footman9
  • Rifleman8
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1

Buildings

  • Farm10
  • Altar of Kings2
  • Barracks2
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Castle1
  • Lumber Mill1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 2
  • Armor
  • Lumber Harvesting

Items

  • Scroll of Healing2
  • Potion of Lesser Invulnerability1

Control groups

Group 123457
Set 14 1 1 2 3 1
Used 26 0 38 21 38 3
Actions by type
Right clicks
912
Selections
313
Control group selections
126
Control groups set
22
Build and train orders
97
Abilities
12
Basic commands
46
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Undead
9,105

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:41 4,553 7:23 6,829 11:04 9,105 14:46
Army2,770
Economy225
Production520
Technology895
Support4,695
Human
8,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,276 3:41 4,553 7:23 6,829 11:04 9,105 14:46
Army3,295
Economy825
Production680
Technology975
Support2,345
14:46 / 14:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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