Replay
  • UndeadSheik
    1. Death Knight, level 3
    2. Lich, level 2
    3. Dark Ranger, level 2
  • UndeadRain
    1. Lich, level 3
    2. Death Knight, level 1
    3. Dreadlord, level 1
vs
Game length
00:12:05
Patch
1.32
Downloads
28
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 25, 2020 by penseeeternelle
Game breakdown

Sheik (sheik#2417)

309 APM

Heroes

  • Death KnightLevel 3
  • LichLevel 2
  • Dark RangerLevel 2

Units

  • Crypt Fiend7
  • Acolyte3
  • Obsidian Statue3
  • Ghoul2

Buildings

  • Ziggurat7
  • Altar of Darkness5
  • Tomb of Relics2
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Nerubian Tower1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Orb of Corruption2
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 56 11 7 6 5 6
Used 611 245 311 107 57 13
Actions by type
Right clicks
1264
Selections
613
Control group selections
1344
Control groups set
91
Build and train orders
104
Abilities
51
Basic commands
212
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Rain (Raaaain#1804)

181 APM

Heroes

  • LichLevel 3
  • Death KnightLevel 1
  • DreadlordLevel 1

Units

  • Ghoul4
  • Acolyte3
  • Gargoyle2
  • Frost Wyrm2

Buildings

  • Ziggurat5
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Sacrificial Pit1
  • Boneyard1

Upgrades

  • Ghoul Frenzy

Items

  • Rod of Necromancy4
  • Boots of Speed1
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Healing1

Control groups

Group 1236
Set 34 11 10 1
Used 165 47 0 4
Group 7890
Set 1 1 1 2
Used 12 165 49 151
Actions by type
Right clicks
837
Selections
443
Control group selections
593
Control groups set
61
Build and train orders
60
Abilities
37
Basic commands
110
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
7,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,934 3:01 3,868 6:02 5,801 9:03 7,735 12:05
Army2,345
Economy225
Production1,395
Technology970
Support2,800
Undead
6,220

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,934 3:01 3,868 6:02 5,801 9:03 7,735 12:05
Army1,600
Economy225
Production830
Technology845
Support2,720
12:05 / 12:05
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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