Replay
  • HumanValefort
    1. Blood Mage, level 4
  • HumanNiFi
    1. Archmage, level 5
    2. Mountain King, level 3
vs
Game length
00:14:06
Patch
1.32
Downloads
35
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 23, 2020 by penseeeternelle
Game breakdown

Valefort (Valefort#2793)

86 APM

Heroes

  • Blood MageLevel 4

Units

  • Peasant9
  • Knight4
  • Mortar Team3
  • Goblin Zeppelin2

Buildings

  • Farm10
  • Scout Tower5
  • Barracks3
  • Altar of Kings1
  • Lumber Mill1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1
  • Guard Tower1
  • Castle1
  • Blacksmith1
  • Workshop1
  • Town Hall1

Upgrades

  • Animal War Training
  • Fragmentation Shards

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Boots of Speed1

Control groups

Group 123
Set 12 1 3
Used 23 0 13
Actions by type
Right clicks
802
Selections
221
Control group selections
36
Control groups set
16
Build and train orders
43
Abilities
20
Basic commands
18
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

NiFi (NiFi#2184)

215 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 3

Units

  • Peasant27
  • Footman6
  • Spell Breaker3
  • Priest2
  • Sorceress2
  • Goblin Zeppelin1

Buildings

  • Farm8
  • Scout Tower3
  • Arcane Tower3
  • Arcane Sanctum3
  • Town Hall2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Gryphon Aviary1
  • Blacksmith1

Upgrades

  • Lumber Harvesting
  • Sorceress Training
  • Control Magic
  • Magic SentryLevel 2

Items

  • Lesser Clarity Potion2
  • Scroll of Regeneration1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 6 1 46 19 4
Used 285 207 387 178 30
Actions by type
Right clicks
1160
Selections
470
Control group selections
1087
Control groups set
76
Build and train orders
120
Abilities
20
Basic commands
23
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
6,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:31 4,283 7:03 6,424 10:34 8,565 14:06
Army2,000
Economy1,060
Production800
Technology995
Support1,930
HumanData incomplete
8,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,141 3:31 4,283 7:03 6,424 10:34 8,565 14:06
Army2,275
Economy2,795
Production930
Technology655
Support1,910

Partial spend: actions with unknown prices are excluded.

14:06 / 14:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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