Replay
  • HumanValefort
    1. Blood Mage, level 4
  • HumanNiFi
    1. Mountain King, level 5
    2. Blood Mage, level 3
    3. Paladin, level 3
vs
Game length
00:17:19
Patch
1.32
Downloads
35
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 23, 2020 by penseeeternelle
Game breakdown

Valefort (Valefort#2793)

90 APM

Heroes

  • Blood MageLevel 4

Units

  • Peasant25
  • Spell Breaker6
  • Dragonhawk Rider4
  • Priest3
  • Sorceress1
  • Goblin Zeppelin1

Buildings

  • Farm8
  • Scout Tower4
  • Arcane Sanctum3
  • Arcane Tower2
  • Gryphon Aviary2
  • Altar of Kings1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Guard Tower1
  • Town Hall1

Items

  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Staff of Teleportation1

Control groups

Group 123
Set 13 4 6
Used 151 66 15
Actions by type
Right clicks
766
Selections
311
Control group selections
232
Control groups set
23
Build and train orders
70
Abilities
36
Basic commands
46
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
6

NiFi (NiFi#2184)

198 APM

Heroes

  • Mountain KingLevel 5
  • Blood MageLevel 3
  • PaladinLevel 3

Units

  • Peasant11
  • Dragonhawk Rider9
  • Footman7
  • Gryphon Rider4

Buildings

  • Farm11
  • Scout Tower3
  • Gryphon Aviary2
  • Blacksmith2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Keep1
  • Arcane Tower1
  • Castle1
  • Arcane Vault1
  • Guard Tower1

Upgrades

  • Lumber Harvesting
  • Storm Hammers

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Mana1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 10 8 82 14 10
Used 271 215 367 62 66
Actions by type
Right clicks
1480
Selections
582
Control group selections
981
Control groups set
124
Build and train orders
117
Abilities
55
Basic commands
16
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
8,490

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,429 4:19 4,858 8:39 7,286 12:59 9,715 17:19
Army2,890
Economy2,260
Production910
Technology530
Support1,900
Human
9,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,429 4:19 4,858 8:39 7,286 12:59 9,715 17:19
Army3,865
Economy825
Production620
Technology945
Support3,460
17:19 / 17:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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