Replay
  • UndeadSyDe
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
  • HumanRaspot
    1. Archmage, level 3
    2. Mountain King, level 4
    3. Paladin, level 3
vs
Game length
00:21:31
Patch
1.32
Downloads
39
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 23, 2020 by Stowka
Game breakdown

SyDe (SyDe#2753)

229 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Crypt Fiend7
  • Banshee7
  • Acolyte6
  • Ghoul4
  • Obsidian Statue3
  • Abomination1

Buildings

  • Ziggurat8
  • Temple of the Damned2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer Form
  • Web
  • Creature CarapaceLevel 3
  • Banshee TrainingLevel 2
  • Creature AttackLevel 2
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Potion of Lesser Invulnerability3
  • Scroll of Town Portal2
  • Orb of Corruption1

Control groups

Group 123456
Set 48 49 6 5 10 4
Used 539 472 6 169 172 60
Actions by type
Right clicks
1603
Selections
1070
Control group selections
1418
Control groups set
122
Build and train orders
131
Abilities
97
Basic commands
397
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Raspot (Raspot#1512)

266 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 4
  • PaladinLevel 3

Units

  • Peasant14
  • Knight12
  • Flying Machine9
  • Mortar Team6
  • Footman4

Buildings

  • Farm11
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Castle1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Vault1
  • Workshop1
  • Town Hall1

Upgrades

  • SwordsLevel 3
  • PlatingLevel 3
  • Flak Cannons
  • Animal War Training
  • Fragmentation Shards
  • Lumber Harvesting

Items

  • Scroll of Regeneration2
  • Staff of Sanctuary2
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 12345
Set 441 421 61 56 4
Used 662 396 215 16 25
Group 67890
Set 35 82 37 1 3
Used 163 77 24 18 3
Actions by type
Right clicks
1984
Selections
525
Control group selections
1599
Control groups set
1141
Build and train orders
130
Abilities
54
Basic commands
183
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Undead
10,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,129 5:22 6,258 10:45 9,386 16:08 12,515 21:31
Army3,910
Economy450
Production830
Technology970
Support4,820
Human
12,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,129 5:22 6,258 10:45 9,386 16:08 12,515 21:31
Army5,460
Economy1,435
Production480
Technology1,025
Support4,115
21:31 / 21:31
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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