Replay
  • HumanNiFi
    1. Archmage, level 5
    2. Mountain King, level 5
  • Night ElfKevin
    1. Keeper of the Grove, level 5
    2. Pandaren Brewmaster, level 4
vs
Game length
00:17:22
Patch
1.32
Downloads
24
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 17, 2020 by penseeeternelle
Game breakdown

NiFi (NiFi#2184)

239 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 5

Units

  • Rifleman20
  • Peasant15
  • Priest8
  • Footman4
  • Mortar Team3
  • Spell Breaker1

Buildings

  • Farm8
  • Barracks2
  • Arcane Tower2
  • Arcane Vault2
  • Altar of Kings1
  • Keep1
  • Scout Tower1
  • Blacksmith1
  • Arcane Sanctum1
  • Town Hall1
  • Workshop1

Upgrades

  • Long Rifles
  • Priest Training
  • Gunpowder

Items

  • Lesser Clarity Potion4
  • Scroll of Healing3
  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Scroll of Regeneration2
  • Scroll of Town Portal1
  • Ivory Tower1

Control groups

Group 123456
Set 6 13 58 26 10 4
Used 305 244 396 215 60 10
Actions by type
Right clicks
1620
Selections
854
Control group selections
1230
Control groups set
117
Build and train orders
177
Abilities
48
Basic commands
53
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Kevin (KEVINWC3#2946)

151 APM

Heroes

  • Keeper of the GroveLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp20
  • Dryad17
  • Druid of the Claw6
  • Archer5

Buildings

  • Moon Well5
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient Protector1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Backpack
  • Druid of the Claw TrainingLevel 2

Items

  • Lesser Clarity Potion6
  • Potion of Healing4
  • Staff of Teleportation1
  • Staff of Preservation1
  • Moonstone1
  • Potion of Mana1

Control groups

Group 123
Set 219 38 13
Used 325 84 113
Actions by type
Right clicks
887
Selections
474
Control group selections
522
Control groups set
270
Build and train orders
115
Abilities
121
Basic commands
180
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Timeline

Human
12,950

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,238 4:20 6,475 8:41 9,713 13:01 12,950 17:22
Army6,475
Economy1,510
Production790
Technology535
Support3,640
Nightelf
10,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,238 4:20 6,475 8:41 9,713 13:01 12,950 17:22
Army4,645
Economy1,200
Production820
Technology800
Support3,105
17:22 / 17:22
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays