Replay
  • UndeadWFZ
    1. Death Knight, level 6
    2. Lich, level 6
    3. Goblin Tinker, level 3
  • Night ElfMoon
    1. Keeper of the Grove, level 6
    2. Goblin Alchemist, level 6
vs
Game length
00:40:06
Patch
1.31
Downloads
346
Twisted Meadows
Highlight
Gold highlight
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Jan 17, 2020 by Elven_Star
Game breakdown

WFZ (LFwfz)

210 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 6
  • Goblin TinkerLevel 3

Units

  • Acolyte17
  • Crypt Fiend13
  • Ghoul11
  • Obsidian Statue9
  • Goblin Zeppelin3
  • Forest Troll Shadow Priest2
  • Gargoyle1
  • Goblin Sapper1

Buildings

  • Ziggurat8
  • Spirit Tower7
  • Tomb of Relics3
  • Nerubian Tower2
  • Necropolis2
  • Altar of Darkness1
  • Crypt1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Sacrificial Pit1

Upgrades

  • Destroyer Form
  • Web
  • Burrow

Items

  • Scroll of Town Portal5
  • Potion of Lesser Invulnerability4
  • Rod of Necromancy3
  • Orb of Corruption2
  • Staff of Teleportation2
  • Scroll of Healing1

Control groups

Group 123456
Set 140 69 32 50 49 1
Used 1265 72 321 250 50 0
Actions by type
Right clicks
3299
Selections
1385
Control group selections
1958
Control groups set
341
Build and train orders
208
Abilities
225
Basic commands
399
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Moon (Moon1234)

267 APM

Heroes

  • Keeper of the GroveLevel 6
  • Goblin AlchemistLevel 6

Units

  • Wisp120
  • Hippogryph14
  • Archer11
  • Faerie Dragon10
  • Goblin Zeppelin4
  • Goblin Sapper3
  • Forest Troll Berserker2
  • Ogre Mauler1

Buildings

  • Tree of Life17
  • Moon Well13
  • Ancient of Wind6
  • Ancient of Wonders5
  • Ancient of War4
  • Tree of Ages4
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Ultravision
  • Strength of the Wild

Items

  • Lesser Clarity Potion7
  • Moonstone4
  • Staff of Teleportation3
  • Staff of Preservation2
  • Scroll of Town Portal2
  • Potion of Healing1

Control groups

Group 12345
Set 286 437 74 2 9
Used 922 1051 84 6 424
Group 67890
Set 6 4 4 4 2
Used 510 134 0 0 0
Actions by type
Right clicks
3335
Selections
1359
Control group selections
3131
Control groups set
828
Build and train orders
350
Abilities
345
Basic commands
559
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
21

Timeline

Undead
17,800

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,299 10:01 14,598 20:03 21,896 30:04 29,195 40:06
Army7,415
Economy1,725
Production595
Technology2,160
Support5,905
Nightelf
29,195

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 7,299 10:01 14,598 20:03 21,896 30:04 29,195 40:06
Army7,615
Economy12,980
Production1,680
Technology1,530
Support5,390
40:06 / 40:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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