Replay
  • UndeadHappy
    1. Death Knight, level 5
    2. Lich, level 5
    3. Dreadlord, level 4
  • Night ElfFoggy
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 4
    3. Priestess of the Moon, level 2
vs
Game length
00:40:49
Patch
1.31
Downloads
214
Amazonia
Highlight
Silver highlight
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Jan 6, 2020 by x3-DemoN
Game breakdown

Happy (LF_Happy)

352 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • DreadlordLevel 4

Units

  • Acolyte14
  • Obsidian Statue14
  • Ghoul7
  • Abomination3
  • Crypt Fiend1

Buildings

  • Ziggurat7
  • Slaughterhouse3
  • Tomb of Relics2
  • Graveyard2
  • Halls of the Dead2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Nerubian Tower1
  • Black Citadel1
  • Sacrificial Pit1

Upgrades

  • Destroyer Form
  • Disease Cloud

Items

  • Rod of Necromancy4
  • Potion of Mana4
  • Potion of Healing2
  • Staff of Teleportation1
  • Orb of Corruption1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 134 91 2 19 33
Used 2287 2114 17 304 148
Group 67890
Set 51 9 1 3 3
Used 20 1 0 0 0
Actions by type
Right clicks
4574
Selections
2556
Control group selections
4891
Control groups set
346
Build and train orders
421
Abilities
313
Basic commands
1144
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Foggy (Foggywc3)

353 APM

Heroes

  • Keeper of the GroveLevel 7
  • Goblin AlchemistLevel 4
  • Priestess of the MoonLevel 2

Units

  • Archer57
  • Wisp40
  • Druid of the Claw4
  • Chimaera4
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Moon Well14
  • Tree of Life3
  • Ancient of War2
  • Chimaera Roost2
  • Altar of Elders1
  • Tree of Ages1
  • Tree of Eternity1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Strength of the MoonLevel 3
  • Marksmanship
  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Well Spring
  • Nature's Blessing
  • Hardened Skin
  • Strength of the WildLevel 2
  • Ultravision
  • Corrosive Breath

Items

  • Scroll of Healing10
  • Potion of Lesser Invulnerability4
  • Orb of Venom2
  • Moonstone2
  • Lesser Clarity Potion2
  • Staff of Preservation2
  • Potion of Healing1
  • Scroll of Town Portal1
  • Anti-magic Potion1
  • Staff of Teleportation1
  • Circlet of Nobility1

Control groups

Group 1234
Set 284 126 11 2
Used 1913 1082 109 32
Group 5678
Set 5 4 4 1
Used 275 276 257 8
Actions by type
Right clicks
4817
Selections
3059
Control group selections
3952
Control groups set
437
Build and train orders
261
Abilities
159
Basic commands
1596
Item uses
8
Subgroup switches
0
Units removed from queue
1
Escape presses
11

Timeline

Undead
12,495

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,266 10:12 12,533 20:24 18,799 30:36 25,065 40:49
Army4,575
Economy1,050
Production875
Technology1,530
Support4,465
Nightelf
25,065

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,266 10:12 12,533 20:24 18,799 30:36 25,065 40:49
Army10,370
Economy3,420
Production915
Technology1,325
Support9,035
40:49 / 40:49
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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