Replay
  • UndeadDaN
    1. Death Knight, level 5
    2. Lich, level 5
    3. Crypt Lord, level 4
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 5
    3. Paladin, level 3
vs
Game length
00:24:42
Patch
1.31
Downloads
29
Turtle Rock
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Jan 6, 2020 by Stowka
Game breakdown

Ag3nt (ag3nt)

230 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 6
  • PaladinLevel 4

Units

  • Rifleman20
  • Priest11
  • Peasant9
  • Footman3
  • Sorceress3

Buildings

  • Farm12
  • Keep2
  • Castle2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Blacksmith1
  • Arcane Tower1
  • Lumber Mill1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Lumber Harvesting
  • Priest TrainingLevel 6
  • Long Rifles
  • GunpowderLevel 3
  • Sorceress TrainingLevel 3
  • ArmorLevel 2

Items

  • Potion of Lesser Invulnerability4
  • Lesser Clarity Potion3
  • Scroll of Healing3
  • Boots of Speed1
  • Scroll of Town Portal1
  • Dust of Appearance1
  • Staff of Sanctuary1
  • Potion of Healing1
  • Scroll of Regeneration1

Control groups

Group 1234
Set 121 21 15 3
Used 734 501 38 103
Group 5790
Set 2 7 3 10
Used 62 16 141 172
Actions by type
Right clicks
1715
Selections
1127
Control group selections
1767
Control groups set
182
Build and train orders
288
Abilities
107
Basic commands
381
Item uses
24
Subgroup switches
0
Units removed from queue
0
Escape presses
12

DaN (cSc]Vampire)

285 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 5
  • Crypt LordLevel 4

Units

  • Crypt Fiend14
  • Obsidian Statue8
  • Acolyte3
  • Ghoul2
  • Abomination2

Buildings

  • Ziggurat7
  • Tomb of Relics4
  • Altar of Darkness3
  • Crypt1
  • Graveyard1
  • Nerubian Tower1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Destroyer FormLevel 2
  • Disease Cloud
  • Creature AttackLevel 2
  • Unholy Armor
  • Burrow

Items

  • Rod of Necromancy4
  • Potion of Lesser Invulnerability4
  • Scroll of Town Portal3
  • Potion of Healing2
  • Orb of Corruption1
  • Potion of Mana1

Control groups

Group 12345
Set 38 8 1 2 3
Used 740 459 2 455 554
Actions by type
Right clicks
1784
Selections
2204
Control group selections
2210
Control groups set
52
Build and train orders
164
Abilities
102
Basic commands
426
Item uses
14
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Timeline

HumanData incomplete
14,515

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,629 6:10 7,258 12:21 10,886 18:31 14,515 24:42
Army6,455
Economy675
Production490
Technology1,505
Support5,390

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
12,815

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,629 6:10 7,258 12:21 10,886 18:31 14,515 24:42
Army5,330
Economy225
Production880
Technology995
Support5,385

Partial spend: actions with unknown prices are excluded.

24:42 / 24:42
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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