Replay
  • HumanHawK
    1. Archmage, level 4
    2. Naga Sea Witch, level 3
  • Night ElfCheck
    1. Demon Hunter, level 4
    2. Naga Sea Witch, level 4
vs
Game length
00:16:26
Patch
1.31
Downloads
74
Last Refuge 1.3
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Nov 26, 2019 by x3-DemoN
Game breakdown

HawK (WGL丨Hawk)

260 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 3

Units

  • Rifleman11
  • Peasant10
  • Footman6
  • Priest5
  • Sorceress5
  • Spell Breaker1

Buildings

  • Farm9
  • Arcane Vault2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • Defend
  • Long Rifles
  • GunpowderLevel 2

Items

  • Scroll of Healing4
  • Scroll of Regeneration2
  • Boots of Speed1
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1

Control groups

Group 1234
Set 84 15 14 17
Used 731 431 252 292
Group 5678
Set 3 2 8 2
Used 170 3 20 41
Actions by type
Right clicks
1457
Selections
851
Control group selections
1940
Control groups set
145
Build and train orders
110
Abilities
25
Basic commands
239
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Check (Check)

202 APM

Heroes

  • Demon HunterLevel 4
  • Naga Sea WitchLevel 4

Units

  • Wisp24
  • Druid of the Claw6
  • Archer5
  • Dryad3
  • Mountain Giant1

Buildings

  • Moon Well9
  • Altar of Elders2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Reinforced Hides
  • Hardened Skin
  • Resistant Skin
  • Strength of the Wild
  • Mark of the Claw

Items

  • Potion of Healing3
  • Potion of Lesser Invulnerability2
  • Circlet of Nobility1
  • Orb of Venom1
  • Staff of Preservation1
  • Staff of Teleportation1

Control groups

Group 12356
Set 123 128 4 1 2
Used 445 157 64 218 225
Actions by type
Right clicks
1386
Selections
718
Control group selections
1109
Control groups set
258
Build and train orders
122
Abilities
81
Basic commands
24
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

Human
9,805

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,553 4:36 5,105 9:13 7,658 13:50 10,210 18:27
Army4,730
Economy750
Production490
Technology615
Support3,220
Nightelf
10,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,553 4:36 5,105 9:13 7,658 13:50 10,210 18:27
Army2,965
Economy1,440
Production820
Technology975
Support4,010
18:27 / 18:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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