Replay
  • HumanHawK
    1. Archmage, level 4
vs
Game length
00:06:47
Patch
1.31
Downloads
27
Northern Isles
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Oct 24, 2019 by x3-DemoN
Game breakdown

瓜瓜上神 (瓜瓜上神)

264 APM

Heroes

  • ArchmageLevel 4

Units

  • Peasant19
  • Footman11

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1

Control groups

Group 123567
Set 11 1 2 2 1 1
Used 9 3 9 376 190 115
Actions by type
Right clicks
543
Selections
259
Control group selections
702
Control groups set
18
Build and train orders
70
Abilities
0
Basic commands
118
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

HawK (KwaH)

315 APM

Heroes

  • ArchmageLevel 5

Units

  • Peasant15
  • Footman12

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Control groups

Group 1234578
Set 40 5 9 14 2 7 2
Used 233 95 226 183 145 23 42
Actions by type
Right clicks
569
Selections
311
Control group selections
947
Control groups set
79
Build and train orders
59
Abilities
3
Basic commands
77
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
3,670

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 989 1:41 1,978 3:23 2,966 5:05 3,955 6:47
Army1,485
Economy1,425
Production340
Technology70
Support350
Human
3,955

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 989 1:41 1,978 3:23 2,966 5:05 3,955 6:47
Army1,620
Economy1,125
Production340
Technology390
Support480
6:47 / 6:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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