Replay
  • UndeadEer0
    1. Death Knight, level 4
  • Night ElfRobinson
    1. Demon Hunter, level 2
vs
Game length
00:10:51
Patch
1.31
Downloads
64
Echo Isles
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Oct 22, 2019 by Stowka
Game breakdown

Eer0 (eer0)

290 APM

Heroes

  • Death KnightLevel 4

Units

  • Ghoul15
  • Acolyte9
  • Forest Troll Berserker2
  • Crypt Fiend1

Buildings

  • Crypt8
  • Ziggurat8
  • Altar of Darkness3
  • Tomb of Relics2
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Necropolis1

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 1234
Set 59 3 2 5
Used 522 428 188 17
Actions by type
Right clicks
952
Selections
473
Control group selections
1155
Control groups set
69
Build and train orders
69
Abilities
15
Basic commands
110
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Robinson (1Robinson)

287 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp23
  • Glaive Thrower11
  • Huntress7
  • Archer1

Buildings

  • Moon Well5
  • Ancient Protector5
  • Ancient of War2
  • Altar of Elders1
  • Hunter's Hall1
  • Ancient of Wonders1

Upgrades

  • Strength of the Moon
  • UltravisionLevel 2

Control groups

Group 1234567
Set 8 11 4 4 3 8 1
Used 451 360 27 289 241 146 0
Actions by type
Right clicks
1051
Selections
244
Control group selections
1514
Control groups set
39
Build and train orders
78
Abilities
30
Basic commands
114
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
8,365

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,091 2:42 4,183 5:25 6,274 8:08 8,365 10:51
Army2,505
Economy900
Production2,140
Technology420
Support2,400
NightelfData incomplete
7,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,091 2:42 4,183 5:25 6,274 8:08 8,365 10:51
Army3,805
Economy1,380
Production480
Technology50
Support2,000

Partial spend: actions with unknown prices are excluded.

10:51 / 10:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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