Replay
  • HumanPriesT
    1. Archmage, level 7
    2. Goblin Alchemist, level 7
  • UndeadStar21
    1. Dreadlord, level 10
vs
Game length
00:33:24
Patch
1.31
Downloads
102
Concealed Hill
Highlight
Silver highlight
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Oct 13, 2019 by RaGman
Game breakdown

PriesT (PriesT)

330 APM

Heroes

  • ArchmageLevel 9
  • Goblin AlchemistLevel 7

Units

  • Peasant30
  • Rifleman27
  • Sorceress7
  • Priest6
  • Footman5
  • Goblin Shredder1

Buildings

  • Scout Tower19
  • Guard Tower15
  • Farm7
  • Altar of Kings3
  • Arcane Tower2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Lumber Mill1
  • Arcane Sanctum1
  • Town Hall1

Upgrades

  • Long Rifles
  • Gunpowder
  • Sorceress Training
  • Priest Training
  • Magic Sentry

Items

  • Scroll of Town Portal4
  • Lesser Clarity Potion4
  • Scroll of Healing2
  • Potion of Healing2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Regeneration1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 15 1 16 136 27
Used 411 1375 548 2012 974
Group 7890
Set 5 3 3 1
Used 1 1 1 1
Actions by type
Right clicks
2414
Selections
1799
Control group selections
5324
Control groups set
207
Build and train orders
262
Abilities
151
Basic commands
773
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Star21 (Star21)

254 APM

Heroes

  • DreadlordLevel 17

Units

  • Ghoul69
  • Acolyte31
  • Obsidian Statue10

Buildings

  • Ziggurat6
  • Necropolis4
  • Spirit Tower4
  • Crypt2
  • Slaughterhouse2
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Nerubian Tower1

Upgrades

  • Unholy ArmorLevel 2
  • Ghoul FrenzyLevel 2
  • Unholy StrengthLevel 3
  • Destroyer FormLevel 2

Items

  • Scroll of Healing9
  • Rod of Necromancy8
  • Potion of Mana5
  • Orb of Corruption3
  • Sacrificial Skull1
  • Boots of Speed1
  • Scroll of Town Portal1

Control groups

Group 12457
Set 123 35 4 1 4
Used 1118 972 579 351 50
Actions by type
Right clicks
2557
Selections
1434
Control group selections
3070
Control groups set
167
Build and train orders
321
Abilities
207
Basic commands
642
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
18

Timeline

Human
18,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,065 8:21 12,130 16:42 18,195 25:03 24,260 33:24
Army8,480
Economy2,635
Production850
Technology1,635
Support5,080
UndeadData incomplete
24,260

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,065 8:21 12,130 16:42 18,195 25:03 24,260 33:24
Army10,280
Economy3,225
Production860
Technology1,500
Support8,395

Partial spend: actions with unknown prices are excluded.

33:24 / 33:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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