Replay
  • HumanAg3nt
    1. Archmage, level 5
    2. Mountain King, level 5
  • OrcCoopeR
    1. Blademaster, level 6
    2. Shadow Hunter, level 6
vs
Game length
00:24:06
Patch
1.31
Downloads
71
Last Refuge 1.3
Highlight
Silver highlight
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Sep 22, 2019 by x3-DemoN
Game breakdown

Ag3nt (ag3nt)

259 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 6

Units

  • Rifleman31
  • Priest12
  • Sorceress12
  • Peasant9
  • Footman4

Buildings

  • Farm7
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1

Upgrades

  • Long Rifles
  • Gunpowder
  • Priest Training
  • Sorceress TrainingLevel 2

Items

  • Potion of Lesser Invulnerability6
  • Dust of Appearance4
  • Boots of Speed1

Control groups

Group 1234
Set 196 40 12 3
Used 884 657 53 138
Group 5790
Set 2 9 1 12
Used 91 23 107 125
Actions by type
Right clicks
2054
Selections
949
Control group selections
2078
Control groups set
275
Build and train orders
255
Abilities
88
Basic commands
487
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
3

CoopeR (csc]CoopeR)

172 APM

Heroes

  • BlademasterLevel 6
  • Shadow HunterLevel 6

Units

  • Grunt12
  • Raider11
  • Spirit Walker8
  • Peon7
  • Kodo Beast3
  • Forest Troll Berserker1

Buildings

  • Orc Burrow5
  • Voodoo Lounge2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • Beastiary1
  • War Mill1
  • Great Hall1

Upgrades

  • Spirit Walker Training
  • Ensnare
  • Berserker Strength
  • Armor
  • Reinforced Defenses

Items

  • Lesser Clarity Potion13
  • Healing Salve7
  • Scroll of Speed5
  • Potion of Mana3
  • Scroll of Healing2
  • Boots of Speed1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1235
Set 75 12 5 2
Used 456 131 10 2
Group 7890
Set 1 2 1 1
Used 38 134 252 217
Actions by type
Right clicks
1531
Selections
597
Control group selections
1240
Control groups set
99
Build and train orders
187
Abilities
150
Basic commands
290
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
14,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,726 6:01 7,453 12:03 11,179 18:04 14,905 24:06
Army10,375
Economy675
Production490
Technology785
Support2,580
Orc
14,015

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,726 6:01 7,453 12:03 11,179 18:04 14,905 24:06
Army6,950
Economy910
Production640
Technology490
Support5,025
24:06 / 24:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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