Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 3
  • UndeadNightEnD
    1. Death Knight, level 4
    2. Lich, level 3
vs
Game length
00:16:38
Patch
1.31
Downloads
59
Northern Isles
Game
1v1 on patch 1.31
File
.nwg
Uploaded
Sep 21, 2019 by Elven_Star
Game breakdown

Foggy (雾Foggy)

383 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 3

Units

  • Wisp28
  • Faerie Dragon21
  • Archer10
  • Hippogryph8

Buildings

  • Moon Well7
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wind2
  • Tree of Life1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Improved Bows
  • Nature's Blessing
  • Strength of the WildLevel 3
  • Well SpringLevel 2
  • Reinforced Hides

Items

  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Staff of Teleportation1
  • Orb of Venom1

Control groups

Group 1234
Set 280 72 14 1
Used 747 466 3 92
Group 5678
Set 2 3 4 19
Used 362 221 338 29
Actions by type
Right clicks
1390
Selections
1303
Control group selections
2258
Control groups set
395
Build and train orders
121
Abilities
66
Basic commands
739
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
4

NightEnD (NightEnDD)

327 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 3

Units

  • Crypt Fiend13
  • Ghoul7
  • Acolyte5
  • Obsidian Statue4

Buildings

  • Ziggurat8
  • Crypt3
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Necropolis1

Upgrades

  • Web
  • Creature Attack
  • Burrow

Items

  • Potion of Healing3
  • Rod of Necromancy2
  • Staff of Teleportation1
  • Sacrificial Skull1

Control groups

Group 1235
Set 262 35 7 13
Used 733 730 329 43
Actions by type
Right clicks
1821
Selections
957
Control group selections
1835
Control groups set
317
Build and train orders
106
Abilities
52
Basic commands
231
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

NightelfData incomplete
12,850

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,213 4:09 6,425 8:19 9,638 12:28 12,850 16:38
Army5,835
Economy2,020
Production960
Technology925
Support3,110

Partial spend: actions with unknown prices are excluded.

Undead
9,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,213 4:09 6,425 8:19 9,638 12:28 12,850 16:38
Army4,435
Economy600
Production920
Technology965
Support2,645
16:38 / 16:38
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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