Replay
  • HumanFranCesc
    1. Archmage, level 6
    2. Naga Sea Witch, level 7
  • HumanAtheistP
    1. Archmage, level 6
    2. Mountain King, level 5
vs
Game length
00:33:47
Patch
1.31
Downloads
67
Last Refuge 1.3
Highlight
Silver highlight
Game
1v1 on patch 1.31
File
.w3g
Uploaded
Sep 15, 2019 by FranCesc
Game breakdown

FranCesc (FranCesc)

171 APM

Heroes

  • ArchmageLevel 6
  • Naga Sea WitchLevel 7

Units

  • Spell Breaker24
  • Peasant13
  • Footman6
  • Priest4
  • Forest Troll Shadow Priest3
  • Forest Troll Berserker2
  • Sorceress2
  • Rifleman1

Buildings

  • Farm10
  • Scout Tower4
  • Arcane Tower4
  • Arcane Sanctum3
  • Altar of Kings2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Control Magic
  • Priest Training
  • Sorceress Training
  • SwordsLevel 2
  • Magic Sentry
  • PlatingLevel 2

Items

  • Potion of Lesser Invulnerability5
  • Scroll of Town Portal5
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Healing1
  • Potion of Invisibility1

Control groups

Group 12345
Set 289 30 5 2 1
Used 1749 232 242 162 261
Actions by type
Right clicks
1924
Selections
583
Control group selections
2646
Control groups set
327
Build and train orders
192
Abilities
19
Basic commands
91
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

AtheistP (LVLUP_atheistP)

295 APM

Heroes

  • ArchmageLevel 6
  • Mountain KingLevel 5

Units

  • Peasant20
  • Spell Breaker20
  • Priest15
  • Footman8
  • Forest Troll Shadow Priest5
  • Forest Troll Berserker4
  • Sorceress1

Buildings

  • Farm15
  • Scout Tower5
  • Arcane Tower5
  • Altar of Kings3
  • Arcane Vault3
  • Arcane Sanctum2
  • Town Hall2
  • Barracks1
  • Keep1

Upgrades

  • Priest Training
  • Magic SentryLevel 2

Items

  • Potion of Healing3
  • Scroll of Regeneration2
  • Lesser Clarity Potion2
  • Potion of Invisibility2
  • Potion of Lesser Invulnerability2
  • Staff of Teleportation1
  • Scroll of Town Portal1
  • Dust of Appearance1

Control groups

Group 1234567
Set 163 53 7 3 3 2 6
Used 1818 975 20 229 144 196 3
Actions by type
Right clicks
3497
Selections
1878
Control group selections
3385
Control groups set
237
Build and train orders
276
Abilities
142
Basic commands
558
Item uses
8
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

Human
16,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,303 8:26 8,605 16:53 12,908 25:20 17,210 33:47
Army8,100
Economy1,360
Production970
Technology725
Support5,270
HumanData incomplete
17,210

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,303 8:26 8,605 16:53 12,908 25:20 17,210 33:47
Army9,515
Economy2,270
Production1,000
Technology720
Support3,705

Partial spend: actions with unknown prices are excluded.

33:47 / 33:47
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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